Friday, June 10, 2011

After the AP Exam: Juniors Board Game Project

After the AP Exam, the juniors in the class spent a the first two weeks reviewing for the NY Regents Living Environment exam. Over the last week and a half they have been working on the Game Board project.

Fourth Quarter First Project Newsletter 2011

Erin and Caitlin developed "BIOLAND" for their board game as a way to review ecology. Their game board layout is reminiscent of the childhood classic Candyland.

Instructions
  1. Select your playing piece and place him or her on the starting space.
  2. Choose the order of play. Some people like to decide using "Rock, Paper, Scissors," while other roll a die.
  3. Each player rolls the die when it is their turn and proceed the number of spaces indicated by their role.
  4. Whatever color the player lands on, they take a card of the top of that color's pile.
  5. The card will have a question pertaining to ecology. Answering correctly is rewarded with advancing a space forward. Answering incorrectly is penalized by moving a space back.
  6. If a player lands on a space containing a dot, they forfeit a turn.
  7. Play ends when one player makes it to the finish line at the end of the board.










David, Robbie, and Joey developed the "EVOLUTION CHALLENGE" in which each player represents a species and their goal is to survive.
Instructions
  1. The point of the game is to move your species across the board as it's evolutionary changes bring both benefits and harm.
  2. Player rolls the dice.
  3. On an even roll, draw an even evolution card; on an odd roll draw an odd evolution card. Follow the directions on your card and return it to the bottom of the pile.
  4. If you land on a "Bonus Space" you must draw a bonus question card. If you answer the question correctly, your species will advance according to the card. If you answer incorrectly, your species will be set back the number of spaces according to the card.


 
Bryana, Catherine and Katerine developed the "Ribosome Race" whose play is similar to the game "Sorry!"
Instructions
  1. The object of "Ribosome Race" is to move all the game pieces around the cell nucleus and return to their original ribosome. 
  2. A player is complete when all of their scientists (game pieces) have returned to their original ribosome.
  3.  All pieces must move around the nucleus in a counter clockwise direction, following the game board arrows.
  4. Play begins when players roll the die to determine the order of their play (highest roll goes first.
  5. On the roll of the die, the player progresses the number of spaces indicated on the die and follows the directions on the space where they land.
  6. If they land on a question space they must answer the question correctly to remain in their position, an incorrect answer returns them to their position before the roll of the die.
  7. The first player to return all their pieces to their ribosome is the winner.




Margaret, Paige and Shea based their game on "Twister". Their modification requires a biological question to be answered before the indicated move can be taken.

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